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Batter up!
Mobile inventory app design
The goal of the project was to explore the process of user-centered design through the creation of a mobile app, from problem definition to product prototype. The challenge was to create a clean, easy to use application within a tight schedule.
The image above contains sample screenshots of the final prototype.
Components of the project includes 1) a project brief, 2) user personas, 3) information architecture, 4) interactive wireframe, 5) prototype with look and feel designed.
This project was completed as a part of the Visual and User Experience Design course at the School of Continuing Studies, University of Toronto
Information architecture
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Sample wireframes
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